Koshindou on DeviantArthttps://www.deviantart.com/koshindou/art/Killer-GM-267653774Koshindou

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Killer GM

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Just a bunch of doodles for a moment I found entertaining the last time my housemates and I sat down to game.

It should be said, in most roleplaying games, that player characters are fearless beings. They usually have no problem with refusing to bow to the king, mocking the fashion sense of Lord Orcus, or jabbing the Eye of Sauron once or twice. That sort of suicidal valor has proved entertaining countless times.

The players themselves, on the other hand, can often be a craven lot. We (for I play as often as a GM, these days) usually have a bit more knowledge about the situation, after all, and our real-world experience tends to tell us that hopeless situations often are. Running into a man in black with Lite-Brights on his chest and a breathing mask in a Star Wars game is one of those "oh we're dead" moments.

I don't know why they still complain, though - after all, they didn't die (yet)...
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theshaff's avatar
Once, during a Star Wars campaign set towards the end of the Hyperspace War, our characters (padawans undergoing the Trials) had to break into the tomb of Marka Ragnos on Korriban. On the way out, we had a very narrow escape from the clutches of Naga Sadow.